Garry Kasparov - Sicilian Najdorf Defence - Fischer-Sozin Attack William Stewart advanced Opening King's pawn (e4) Sicilian defence Najdorf variation Fischer-sozin attack Byrne, robert Fischer, bobby 1967 Kasparov, garry Advanced 16:53 Kasparov vs Deep Blue - 1997 Rematch - Game 1 Kasparov vs Deep Blue - 1997 Rematch - Game 1 ChessNetwork PGN [] [Event "IBM Man-Machine"] [Site "New York, NY USA"] [Date "1997.05.??"] [Round "6"] [Result "1-0"] [White "Deep Blue (Computer)"] [Black "Garry Kasparov"] [ECO "B17"] [PlyCount "37"] 1.e4 c6 2.d4 d5 3.Nc3 dxe4 4.Nxe4 Nd7 5.Ng5 Ngf6 6.Bd3 e6 7.N1f3 h6 8.Nxe6 Qe7 9.O-O fxe6 10.Bg6+ Kd8 11.Bf4 b5 12.a4 Bb7 13.Re1 Nd5 14.Bg3 Kc8 15.axb5 cxb5 16.Qd3 Bc6 17.Bf5 exf5 18.Rxe7 Bxe7 19.c4 1-0
Garry Kasparov has been actively promoting his new book Deep Thinking, as well as a video series for MasterClass (not to be confused with ChessBase's own Master Class Volume 7 which predates it). He has recently taken part in several videos for WIRED Magazine, The New Yorker, and "Conversations with Bill Kristol" that are quite varied, funny
Garry Kasparov vs Deep Blue 2nd Match 1997. 6 games were played; Result: Deep Blue won (3½–2½) The second chess match that took place between Garry Kasparov and Deep Blue occurred from the 3rd to the 11th of May in 1997. Anyone who expected the same result as the past encounter was surprised.
2/6/2003 – Garry Kasparov was determined to win his last white game against the computer. But on move ten Deep Junior produced a stunning piece sacrifice that left its opponent reeling. It's unclear if the combination was sound, but Kasparov was not going to risk testing it over the board. He quickly forced a draw by repetition to keep the
Deep Blue (em português, azul profundo ou azul marinho) foi um supercomputador e um software criados pela IBM especialmente para jogar xadrez; com 256 co- processadores capazes de analisar aproximadamente 200 milhões de posições por segundo. Em fevereiro de 1996, o campeão do mundo de xadrez, Garry Kasparov, natural do Azerbaijão

Reads game headers from a PGN file opened in text mode. Skips the rest of the game. Since actually parsing many games from a big file is relatively expensive, this is a better way to look only for specific games and then seek and parse them later. This example scans for the first game with Kasparov as the white player.

Ka4b.
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  • garry kasparov vs deep blue 1997 game 6